Behind the finished piece

Sketches & process

A look at the ideas, reference and working stages that shaped the final artwork.

Initial concept sketches

Working out the design for a cute baby Cthulhu design

Initial blocking stage

Creating the base geometry to start sculpting

Final Base Sculpt

All final forms ready for detailing

Final details added

All the fine tertiary details added in Zbrush

Poly Painting Complete

Zbrush poly painting, this will get turned into image maps for Blender.

First Blender test render

Testing out texturing in Blender